For me, open world games like Grand Theft Auto and Red Dead Redemption 2 really only peak when I've fought my way through the missions and completed the main story and there's not much left to yono business sbi do except… doing whatever the heck I want. Sometimes that's making sure I've explored every single inch of the map, sometimes it's completing a few activities to 100%, but often it's just cruising around and taking in the sights.
It's cool to hear the next game from Nidhogg developer Meshoff, open world biking game Wheel World, keeps that wandering, objectiveless spirit in mind for those who don't really wanna do much of anything but ride around and get lost in the world.
I started riding Skully around and immediately found jumps to sail over, new wheels and other bike parts hidden in boxes scattered around the map, lots of oddball locals to chat with, and a yono business bicycle gang who challenged me to a race. All of the wheels I found rummy meet had different attributes for power, handling, and grip, and a couple gave me buffs for off-roading biking. More than that, they just looked cool, and with a customizable frame, fork, handlebars, saddle, and train, I was immediately enchanted by the idea of all the sweet mix-and-match possibilities of my new bike.
The demo ends once you cross the bridge to the main continent of Wheel World, leaving me eager to explore more of this beautiful and unusual open world filled with races, jumps, challenges… you know, if you want to do them. launches sometime this summer.